Skullgirls
Skullgirls 2nd Encore is finally available to play on the go on Nintendo Switch! It is a beautiful, fast-paced, and critically acclaimed 2D fighting game that puts players in control of fierce. Skullgirls is a fast-paced 2D fighting game that puts players in control of fierce female warriors in an extraordinary Dark Deco world. TM & © 2020 Autumn Games LLC. All Rights Reserved. 'PlayStation' and the 'PS' family logos are registered trademarks and 'PS3', 'PS4', 'PS Vita' and the PSN logo are.
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- Skullgirls is a 2D tag team fighting game developed by Lab Zero. Since its initial release in 2012, six characters have been added alongside many patches. 2nd Encore+ is the subtitle of the latest major patch released in 2017. In 2020, there was a new patch with netcode improvements, as well as the announcement of a new character, Annie!
- Skullgirls is a 2D fighting game developed by Reverge Labs and published by Autumn Games. The game was released through the PlayStation Network and Xbox Live Arcade in North America, Europe, and Australia from April to May 2012, and later received a Japanese release by CyberFront for the PlayStation Network in February 2013.
Skullgirls 2nd Encore+ (SG) | |
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Developers | Lab Zero |
Systems | Windows/OSX/Linux |
PS4, Switch, Vita, PS3 (2nd Encore+) | |
Xbox 360, NesicaxLive (2nd Encore) | |
Official Websites | |
Online Play | GGPO rollback netcode |
Quick match with endless rematch | |
Lobbies | |
Player Resources | |
JP Wiki | |
Community Channels | |
@SGMolly_ | |
playskullgirls.com | |
Skullgirls is a 2D tag team fighting game developed by Lab Zero. Since its initial release in 2012, six characters have been added alongside many patches. 2nd Encore+ is the subtitle of the latest major patch released in 2017. In 2020, there was a new patch with netcode improvements, as well as the announcement of a new character, Annie!
Skullgirls emphasizes using resets (intentionally dropping your combo to do a mixup) to maintain momentum after landing a hit. This means the action never stops since a reset point can occur at nearly any point in a combo. The strength of offense is brutal, but the set of universal defense mechanics and strong reversals provide options to turn the tables. There are also a plethora of ways to craft your team and gameplan.
- Versus series style team game: Assists, DHCs, tags, snapbacks, recoverable health, lenient chain rules, and air blocking
- Custom assist: Choose your assist from any grounded non-super move in a character's move set.
- Variable team size: Both players choose their own team size of 1, 2, or 3 characters. The less characters, the more health you have and damage you deal, but with less utility provided by team mechanics.
- Undizzy and IPS (Infinite Protection System): These mechanics set rules for how combos can be structured and for how long, effectively replacing the role of hitstun deterioration. If these rules are broken, the opponent is allowed to burst out of the combo. Working around the undizzy value, which can carry over between combos, to execute resets on the fly is a key skill at high level.
Wiki Roadmap
80% complete |
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Skullgirls Eliza
Skullgirls Squigly Wiki
Skullgirls 2nd Encore+ | |
General | |
Characters | |
Mechanics | Movement • Defense • Combos • Game Data • |
Other | Launch Options • |